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Capabilities

This page lists PlayerPal's capabilities and the status of each. Available means built and tested in the platform. In development means being built, and behaviour may change. Planned means designed or decided, but not built yet. A demo or mockup never counts as Available.

Identity and linking​

CapabilityWhat it gives youStatus
PlayerPal AccountOne portable loyalty Account per player, across every connected partnerAvailable
Passkey sign-inPhishing-resistant sign-in without a password or emailAvailable
PlayerPal ID and passwordSign-in with a PlayerPal-generated ID, no email neededAvailable
Social sign-inSign-in with a supported social account, keeping only an opaque referenceAvailable
Recovery codesAccount recovery without email or SMSAvailable
No player email, name or phonePlayerPal never collects direct personal identifiersAvailable
Casino-led linkingA one-time link started from the casino, completed in a PlayerPal windowAvailable
Pairwise aliasesA separate random identifier for each partner, and per casino for game providersAvailable
Unlink and Delete AccountPlayer-controlled disconnection and erasure from the PlayerPal AccountAvailable
Partner notice on UnlinkAn asynchronous notice to the partner when a player disconnectsIn development
Affiliate and reward-partner aliasesPlayer aliases for affiliates and reward partnersPlanned

Activity and Points​

CapabilityWhat it gives youStatus
Asynchronous activity batchesSend settled rounds in batches after the fact, never in the game pathAvailable
Large file uploadsDeliver large exports as a file upload instead of an API bodyAvailable
Safe retriesA batch or event sent twice is counted onceAvailable
Per-partner credentials for activityEach partner authenticates activity delivery with its own credentialsIn development
Points earningPlayerPal calculates and credits Points from eligible activityAvailable
Versioned campaignsEvery Point credit traces to a fixed campaign versionAvailable
Points redemption and reversalsSpending Points and correcting creditsPlanned

Analytics​

CapabilityWhat it gives youStatus
Daily fact ingestSend pseudonymous daily gameplay, commercial, catalogue and attribution factsAvailable
Own-player KPIsMetrics about the players linked to youAvailable
Network comparisonYour players against the rest of the network, as rates, an index and a percentile bandAvailable
Peer benchmarksAnonymous statistics for partners of your typeAvailable
Anonymity thresholdsComparisons withheld when too few players or peers contribute, or one peer dominatesAvailable
Game provider distinct-player analyticsFigures counted per player, not per casino integrationAvailable
InsightsAutomatic, rule-based observations about your figuresAvailable
Affiliate analyticsPerformance figures for referred playersIn development

Rewards​

CapabilityWhat it gives youStatus
Points balance and history for playersPlayers see what they earned and whereAvailable
Rewards shopPlayers spend Points on rewardsIn development
Reward partner rolePartners who fund or fulfil rewardsPlanned

Portals​

CapabilityWhat it gives youStatus
Player portalAccount, sign-in methods, connected partners, PointsAvailable
Operator portalAnalytics and overview for your casinoIn development
Game provider portalAnalytics and overview for your studioIn development
Affiliate portalPerformance overview for your referralsIn development
Separate portal per audienceEach audience signs in at its own address; no role switchingAvailable
Enterprise sign-in for partner staffSingle sign-on with your own identity providerPlanned
Reward partner portalSelf-service for reward partnersPlanned

Integration​

CapabilityWhat it gives youStatus
Partner API with OAuth 2.0 client credentialsStandard machine-to-machine authenticationAvailable
HMAC request signingAn alternative for partners who cannot run OAuthAvailable
Interactive API referenceBrowse every partner endpoint (read-only)Available
Embeddable PlayerPal widgetA versioned link and status widget for game pages that never blocks playIn development